Soul and Vibe Interactive Inc. Announces Soul and Vibe Books
Company Anticipates Entry Into the Interactive Book Category Will Broaden Its Customer Base, Expand Its Product Portfolio, and Build Brands

(firmenpresse) - MINNEAPOLIS, MN -- (Marketwired) -- 08/31/15 -- (OTCQB: SOUL), or the "Company," a video, mobile, and computer games publisher, today announced , a publishing label for interactive books based on licensed-brands and proprietary Soul and Vibe digital content.
"The 'interactive book' represents an emergent product category, where we expect to broaden our customer base, expand our product line, and build new brands. The interactive book category is a growing segment of the digital content marketplace, where we also expect to establish a new tier of revenue, while also offering cross-promotional opportunities for our video games, entertainment apps, and music offerings," said Peter Anthony Chiodo ("Tony"), Soul and Vibe's CEO and President. "As continues to grow, the Company anticipates it will publish a broadened mix of interactive content across a variety of entertainment mediums. is a name that, to date, has lent itself to video games and to music, two content genres that are, in many ways, very complementary. Now, our Company is working on leveraging our licensed-brands, like , and proprietary IPs, like , toward interactive books. We see the diversification of our product mix as a step toward brand and IP on-boarding at the consumer level."
The Company believes the strategy will help build brands and establish an all-important one-to-one relationship with customers. The Company anticipates that when users have a positive experience with one of its games, music releases, and/or books, that customer will be more apt to explore the Company's other offerings, potentially driving revenue.
Through 2015, the Company has also focused on building a "recurring release calendar." The strategy behind this effort is to create a more even distribution of quality products across a fiscal year in an effort to drive revenue and cross-promote the Company's offerings via a diversified, but complementary, product mix. This strategy includes plans by the Company to provide consistent product news updates to keep its investors, players, listeners, and now readers, "in the know" about what it is working on, and when it will be released.
The Company anticipates releases will be available via digital download on Apple's App Store, Amazon, Google Play, and Microsoft Store Marketplace. The Company will release details about its initial interactive book offerings shortly. Please visit on Facebook.
In June 2015, the Company launched , a music-publishing label through which it aims to monetize its aural assets as a revenue-generating marketing vehicle for its video games and entertainment apps. To date, has released three multi-track music singles as well as the full-length soundtrack, "," all of which are associated with the Company's recently released game. Please visit on Facebook. releases are currently available via streaming and/or digital download on Apple Music, iTunes, Spotify, Google Play, Amazon, Rdio, Deezer, Tidal, YouTube Music Key, Beats/MediaNet, and more.
Soul and Vibe Interactive Inc. (Soul & Vibe Interactive Inc. on ) is a publisher of games and games-related content for consoles, mobile devices, and personal computers addressing a market projected to grow to $82 billion by year-end 2015. The Company specializes in the creation of original intellectual properties and has extensive experience licensing world-renowned brands from influential companies. Soul and Vibe has license agreements with and , and game development and publishing agreements for the video game and entertainment system, Windows 8, Windows Live, and Windows Phone from , and the PlayStation® 3 computer entertainment system and PlayStation® Vita (PS Vita) from . Through partnerships with technically sophisticated software developers located all over the world, Soul and Vibe transforms unique concepts into engaging, highly accessible, and affordable games and entertainment experiences. .
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This press release contains information that constitutes forward-looking statements made pursuant to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. All statements, trends, analysis, and other information contained in this press release, including words such as "anticipate," "believe," "plan," "estimate," "expect," "intend," and other similar expressions of opinion, constitute forward-looking statements. Any such forward-looking statements involve risks and uncertainties that could cause actual results to differ materially from any future results described within the forward-looking statements. Risk factors that could contribute to such differences include those matters more fully disclosed in the Company's reports filed with the Securities and Exchange Commission. The forward-looking information provided herein represents the Company's estimates as of the date of the press release, and subsequent events and developments may cause the Company's estimates to change. The Company specifically disclaims any obligation to update the forward-looking information in the future. Therefore, this forward-looking information should not be relied upon as representing the Company's estimates of its future financial performance as of any date subsequent to the date of this press release.
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Bereitgestellt von Benutzer: Marketwired
Datum: 31.08.2015 - 11:00 Uhr
Sprache: Deutsch
News-ID 416816
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